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- on exitFrame
- set the visible of sprite 17 to 0
- set the visible of sprite 18 to 0
- set the visible of sprite 19 to 0
- set the visible of sprite 20 to 0
- set the visible of sprite 21 to 0
- set the visible of sprite 28 to 0
- set the visible of sprite 29 to 0
- set the visible of sprite 30 to 0
- set the visible of sprite 31 to 0
- set the visible of sprite 32 to 0
- set the timeoutLength to 10 * 60
- set the timeoutMouse to 0
- set the timeoutScript to "timeoutProc"
- end
-